Welcome to the home of Spaceschuter McGavin and all other entertainment that is delightfully cared for.

  • Code Havens

    What do I consider a code haven? TL;DR; It’s a place where your prized code can reside peacefully while you work your day job 😅 It’s more than a repository of code, it’s sometimes several repositories and it’s more like a fortress of solitude. Here your imagination, fortitude and perseverance pays off greatly. Here you…

  • Spaceschuter McGavin Monetization

    Today we’re going to take a look monetization options for Spaceschuter McGavin. As per usual, we’ll get there in a winding way. TL;DR: Diversify! ~AniAko Spaceschuter McGavin debuted as an alpha prototype focused primarily on game mechanics. At the time I’d say about 60-70% of the game mechanics were addressed. That was two months ago.…

  • Actor Oriented Design in Unity

    Here at Delightful Games we believe in a wholesome experience. So in following that guidance we’ve begun a development blog! Delightful Games will host weekly(-ish) posts diving a bit deeper into the various pieces that makes our games tick. Keep reading for our first installment: Actor Oriented Design in Unity for Spaceschuter McGavin! Note: This…